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There are eleven different Haunting Ground Ranks the player can receive at the end of a playthrough.

Playing Types

Type 1: Top Breeder

"True friendship is like the brewing of a fine wine."

  1. Ending: A or B
  2. Item Percentage: Any
  3. Dog Level: A
  4. Critical Injuries: 0
  5. Enemies Defeated: Any
  6. Time: More than four hours but less than twenty.
  7. Panic: Less than 30

Type 2: Treasure Hunter

"Settling for nothing less than having everything is something that should be commended, not reprimanded."

  • Plate Key: "ADAMAS"
  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 80%-100%
  3. Dog Level: A OR B, C, D.
  4. Critical Injuries: 1+ or Any
  5. Enemies Defeated: Less than 30
  6. Time: More than four houres but less than twenty
  7. Panic: Less than 30

Type 3: Warmonger

"They should never have brought you to this castle because, in fact, you become their nightmare."

  • Plate Key: "POWDER"
  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: A or B, C, D
  4. Critical Injuries: 1+ or Any
  5. Enemies Defeated: 30 or more
  6. Time: More than four hours but less than twenty.
  7. Panic: Less than 30

Type 4: Track Star

"Speed. Pure and simple. Running like the wind."

  • Plate Key: "MORGAN"
  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: A or B, C, D
  4. Critical Injuries: 1+ or Any
  5. Enemies Defeated: Less than 30
  6. Time: Less than three hours.
  7. Panic: Less than 30

Type 5: Dog-lover

"Here's to being friends with man's best friend."

  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: A OR B
  4. Critical Injuries: 1+ or Any
  5. Enemies Defeated: Less than 30
  6. Time: More than 4 hours but less than 20.
  7. Panic: Less than 30

Type 6: Scream Queen

"Screaming like some second-rate actress in a bad horror flick."

  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: C or D
  4. Critical Injuries: Any
  5. Enemies Defeated: Less than 30
  6. Time: More than 4 hours but less than 2.
  7. Panic: More than 30

Type 7: Speed Walker

"Time stands still for no one. Use it wisely."

  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: C or D
  4. Critical Injuries: Any
  5. Enemies Defeated: Less than 30
  6. Time: More than 3 hours but less than 40.
  7. Panic: Less than 30

Type 8: Fugitive

"There is always more than one solution to every problem."

  • Criteria:
  1. Ending: C
  2. Item Percentage: Any
  3. Dog Level: D or Better
  4. Critical Injuries: Any
  5. Enemies Defeated: Any
  6. Time: Any
  7. Panic: Any

Type 9: Unjudged

"Typical. Standard. Run-of-the-mill. Ordinary. What more is there to say."

  • Criteria
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: D or C
  4. Critical Injuries: Any
  5. Enemies Defeated: Less than 30
  6. Time: More than 4 hours but less than 20:00:00 (twenty hours)
  7. Panic: Less than 30

Type 10: Late Bloomer

"Sometimes, time is on your side."

  • Criteria:
  1. Ending: A or B
  2. Item Percentage: 0%-79%
  3. Dog Level: D or C
  4. Critical Injuries: Any
  5. Enemies Defeated: Less than 30
  6. Time: More than 20
  7. Panic: Less than 30

Type 11: Dog Beater

"You are obviously not a dog person."'

  • Criteria:
  1. Ending: Any or D
  2. Item Percentage: Any
  3. Dog Level: E OR Any
  4. Critical Injuries: Any
  5. Enemies Defeated: Less than 30
  6. Time: More than 4 hours but less than 20.
  7. Panic: Less than 30

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